I’ve been looking for something simpler for awhile. Reaper needs to be a great editor, and DAW all in one imo.For a long time my main editing app was Audacity. then tried OS X Sound Forge and thought it was buggy as hell too.
I used to use Sound Forge on PC which was fine, but then moved to Mac OS X, used Parallels to get SF on Windows and all that hassle. Reaper needs to do PT style Audiosuite FX and Area selection, to change and edit, change of volume here, fade out there, etc The rest of what I'd need is available elsewhere at a fraction of the cost.Īgree totally, and I also have banged on about this. Only problem is that most of what I personally liked it for over other editors, mainly the batch mastering with plugin chains, is now great in Reaper and never had a hiccup with it (unlike in AmadeusII of 2012, where you'd find out it didn't work half the time). Stephano Daino at least designs a product that makes sense from a serious user's standpoint. I think DSP Quattro comes closest to being a useful OS X editor for DAW users. Maybe good as a sole app for a non-audio person, but it's one of those programs where it seems the author made it do the kinds of tasks he needed but never worked with any DAW or understood what functions a recording engineer or producer would need. If it were a $10 app I'd say not bad, but. No idea why Sony didn't release a decent Mac version except that maybe they had to rewrite it from scratch and that was as far as they could go. As far as SoundForge, count me in as one who waited patiently for the OS X version and then went "WTH?, and that hasn't changed much.
It's just not made for it.įor most of what people who already use Reaper, Audacity helps only minimally, for a host of reasons. Precisely because it IS less powerful and versatile but it gives a better environment to do this in, even, IMHO, when Reaper is configured to take out all the editing behaviors I don't want. Honestly, I'll bring it into ProTools, cut, paste, pencil tool something, audiosuite some spots, do a set of crossfades at a set length, dupe and reimport back in much much, MUCH than doing it in Reaper. Reaper functions as an editor but I dislike its use there, and if I can avoid it, especially if it's a single file I can reimport, I'll almost always do what works faster for me elsewhere. Sure you can render or apply or glue but it's less of a productive workflow when you'd rather simply highlight a 100 millisecond section and hit a macro for the change and it's done, zero left to do, it's in the file. Its separate/cut/paste/move functions are another. (I held on to Peak for way too long, until I literally couldn't run it.) Reaper not having an Audiosuite type fx aspect is part of it.
It's all about when there's certain task at hand and you can go bang* bang* bang* bang* on a 20 minute file and it's done.
Reaper is the most full featured audio editor I've ever used. What is alluring about launching and seeing a different app on the screen for certain editing tasks? Weird. I already do in Reaper what I used to need a lot of different apps for. This daw has so many capabilities that we some times get lost. BUT, maybe I'm wrong and Reaper can do all that in some way. No project created, no temporary audio files, no render setting to mess with, just overwrite the same fuc*ing file with the same settings. Another thing is: open a file, change it, save it (overwrite if you want to). And I just found myself spending minutes doing what I was used to do in seconds.
I was trying to pitch shift some audio, without worrying about rate, just pitch shit, plain simple, something that a audio editor doesnt even need a plugin for, offline processing, best quality possible, maybe batch process a dozen files. Sometimes is not about features but workflow, agility, speed. Adobe Audition's center extraction feature) Serious question.
Do they have some unique feature no one else has? (eg. Sound Forge? Audacity? Those look very old and primitive nowadays.